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Return to castle wolfenstein resolution crash
Return to castle wolfenstein resolution crash





I included the hud (teamoverlay, time on clock, health and weaponinfo) because I think it's important to have some context with these types of play. I know almost nobody will have this type of monitor and it will result in black bars, but I mainly made this for myself anyways. Settings: I recently bought a 21:9 monitor and i thought it would be a good idea to test out its max resolution (3440x1440) combined with RTCW.

return to castle wolfenstein resolution crash return to castle wolfenstein resolution crash

When parcher nades while jumping south and i fall to my death because i didn't hit the slopy ice part right cause of the boost. Jumping south on ice while there is an airstrike exploding, there was not enough time left to finish the run. Nearly all DOCRUNS in the movie (including the intro sneak walljump on beach) result in finishing the round, except for: Some of these plays were already in some older clips i made, but most of it is new. Some random scrims, some onedaycups and some from the latest RTCW cups when United States of America WarWitch returned to cast. They are included in the download file, for those who want to check it out. Last week i began putting some parts in on certain audio parts I had in mind and this week the movie was finalized.Ĭontent: Demos consist of 3v3 up to 6v6 competition play on OSP, ranging from 2012-2017.

return to castle wolfenstein resolution crash

A month ago I fell in love with the Juno Reactor track "Mona Lisa Overdrive" and I imagined this soundtrack would fit very well with this type of movie. The Idea: For some years now, I have been toying with the idea to make an RTCW movie with trickjump actions ingame that leads to winning docruns and some nice frags. Homie release his new RtCW-Movie - Strafeaholic - with nice ingame jumping scenes.







Return to castle wolfenstein resolution crash